![]() |
|
Home | Help | Status | Forums | Glossary | Account
|
log in |
1)
Message boards :
Announcements :
Latest rough waters
(Message 9170)
Posted 2988 days ago by Joe Hope to see a little round Christmas..kinda tradition for some of us old salts... |
2)
Message boards :
Pirate Applications :
New Year\'s Eve scroll app
(Message 730)
Posted 5899 days ago by Joe > On the 4.64 sextant, AE in the upper left corner is kinda fades out compared > to before > >I switched (not upgraded hehe) to a amd with a rage pru ati card. For the sirst time the screensaver wurked. But moving the nouse blanks the screen |
3)
Message boards :
Pirate Applications :
New Year\'s Eve scroll app
(Message 729)
Posted 5899 days ago by Joe On the 4.64 sextant, AE in the upper left corner is kinda fades out compared to before |
4)
Message boards :
Pirate Applications :
New Year\'s Eve scroll app
(Message 726)
Posted 5899 days ago by Joe > There are plenty of key combinations, and I don't know if I found them all... > If you press shift, the percentage done appears also on the left part of the > screen, under the quill...(huge number). > If you press ctrl, as they said, it appears the speed. > If you press ctrl + left arrow or rigth arrow the text rotates to left or > right > If you press ctrl + up arrow or down arrow, the speed of the scrolling text > increases or decreases. > **And you can even put the speed on negative values and the text will run > backwards... the workunit ends after a while. > If you press (and release) the "Alt Gr" key, it locks on the speed value on > the left side text, as opposed to if you press the ctrl key that you have to > keep pressing it to stay there. > > I have now put the text scrolling at a ridiculously slow speed just to see how > long it will take until it finishes or until it times out... 3:20 and still > counting... lol > I am just on an asus AMD with on board nvida graphics tonite. It wont show the screevsaver at 600x400 until I resize to higher screen. Cany get it to use any of the commands, but it looks great kinda like star wars hehe > > |
5)
Message boards :
Pirate Applications :
Notes on 'scroll' application
(Message 698)
Posted 5904 days ago by Joe I think it is intersting that Eric commented that in many cases folks did not run the graphics. I dont always look at the graphics either on every wu, but do I try to see whats changing on each version and run as many as I can, and I must say its pretty impressive, I think the gaphics will far surpass the other projects. I like to run up the credits, but this project has really made a REALLY NICE presentation, while accomadating those who could care less. I would just say thanks, you folks get it. Keep plugging along..... |
6)
Message boards :
Pirate Applications :
getting a lot of 0 credit for WUs starting with client 4.61
(Message 565)
Posted 5906 days ago by Joe > Here is a wu that returned a valid result on an HT machine: > > http://pirates.vassar.edu/workunit.php?wuid=29312 > > Something is wrong with this app, some cpu's get credit and some don't. > I think the invalid results on hyperthreaded/dual machines come from trying to display results. Try this ... show graphics on first application, close and show graphics on second application. If you havent crashed wait, a few hours or a day or two... and I think you will find 0 credits or invalid result. Its a Boinc bug |
7)
Message boards :
Pirate Applications :
getting a lot of 0 credit for WUs starting with client 4.61
(Message 542)
Posted 5906 days ago by Joe I have a couple of duals. Have found that with graphics intensive applications like CPDN, the models wont run reliabily on any version of BOINC I have tried so far, (keep getting exit with zero status errors and one of the applications hangs) I suspect similar problems would occur with hyperthreaded machines. BTW I'm curious, why is a result with 0 or negative credit (have seen this in other projects) considered valid if the other 2 are positive. I'm assuming its because credit has little or nothing to do with the validity of the results, but it seems to me this is rather strange logic. |
Home | Help | Status | Forums | Glossary | Account
|